Tools for live coding visuals
- 1. Processing related/ish
- 1.1. Improviz
- 1.2. Visor
- 1.3. P5LIVE
- 2. Something complely diffirent:
- 2.1. Hydra
- 2.2. Punctual
- 2.3. Gibber
- 3. Shader based
Processing related/ish
Improviz
- https://improviz.rumblesan.com
- https://github.com/rumblesan/improviz/blob/master/docs/index.md
- Improviz in the browser (ALPHA): https://improviz-web.rumblesan.com
- LiveCodeLab (DEAD?): https://livecodelab.net
Visor
- http://www.visor.live
- Midi-controller
- FFT (sound input)
- Ruby X Processing
P5LIVE
Something complely diffirent:
Hydra
- Online: https://hydra-editor.glitch.me
- Atom: https://github.com/ojack/atom-hydra
- Collaboration: https://pixeljam.glitch.me
- Sketches: https://twitter.com/hydra_patterns
- Tutorial:
- https://github.com/khoparzi/khoparzi.github.io/blob/master/livecode-resources/Hydra_Handout.pdf
- https://hydra-book.naotohieda.com
- https://hackernoon.com/hydra-tutorial-for-live-coding-visuals-1h4532qa
- https://www.nadyaprimak.com/blog/creativity/hydra-tutorial-live-coding-visuals
- https://github.com/lwlsn/hydra_workshop/blob/master/worksheet1.js
- https://github.com/lwlsn/Fun-Hydra-Patterns
- Facebook groupe: https://www.facebook.com/groups/1084288351771117
- TopLap chat channel: https://chat.toplap.org/channel/hydra
Punctual
- https://dktr0.github.io/Punctual (Only works in Chrome-based browsers)
- Colaboration: https://estuary.mcmaster.ca
- https://www.facebook.com/estuaryPlatform
Gibber
Shader based
- KodeLife
- https://github.com/patriciogonzalezvivo/glslViewer
- Punctual is also based on shader logic